Mortal Shell 2 Bloodcursed Lithopod
Bloodcursed Lithopod in Mortal Shell 2: Had the most physical-collision problems of any boss at launch: it could clip into other enemies and nudge a standing player…
Last verified
Short answer
Bloodcursed Lithopod is a named boss encounter in the Mortal Shell II retail game. Had the most physical-collision problems of any boss at launch: it could clip into other enemies and nudge a standing player into the air.

What the official record confirms
- Has jump attacks, whose damage and turning were retuned in the Week 1 Update.
- Before Week 1 it glitched when colliding with other enemies, so its arena can contain additional enemies.
- It could nudge a standing player into the air — fixed.
- No phase or reward detail published.
Location
Not published.
What is not published
No phase chart, parry window, or drop table for this boss has ever been published by Cold Symmetry. Any guide that shows exact timings or rewards for Bloodcursed Lithopod is describing player observation, not developer data — this page only states what the official patches and achievement record support.