Mortal Shell 2 Compared with Elden Ring
Steam reviewers compare Mortal Shell 2's overworld to Elden Ring and its dungeons to Dark Souls 3. What that comparison gets right, and where it stops.
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A typical recent Steam line for Mortal Shell 2 is: open-world feel like Elden Ring, dungeon structure like Dark Souls 3. That is player language, not a developer slogan.

Where the comparison holds
There is a connected overworld, named Beacons, optional Corrupted Gates, and separate dungeon spaces. Shells replace a single character build. Boss names were hidden in achievements until the Week 1 patch listed them.
Where it breaks
There is no published jump-button sandbox of Elden Ring’s size. Traversal stutter in the overworld is a PC complaint Elden Ring players will recognize, but it is not proof of the same engine.
Use the map and dungeon pages for this game’s actual structure.