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Mortal Shell II guides — page 3
Page 3 of 14; entries are sorted by their latest verified update.
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Bosses •Mortal Shell 2 Sir Isaac, the Scholar-Prince
Sir Isaac, the Scholar-Prince in Mortal Shell 2: Confirmed to have at least two phases, because the Week 1 Update fixes a second-phase attack and a phase-transition…
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Weapons •Mortal Shell 2 Salvaged Trebuchaxe
Salvaged Trebuchaxe in Mortal Shell 2: A new name with no prequel counterpart. Its weapon ability component, the Tarred Fragment, was rebuilt a week after launch.
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Bosses •Mortal Shell 2 Hexapod
Hexapod in Mortal Shell 2: The only boss the Week 1 Update made harder: its area attack 'deals considerably more splash damage' than at launch.
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Weapons •Mortal Shell 2 Axatana
Axatana in Mortal Shell 2: Returns from the first game, where it was the 'Martelli Axatana' — a switchable axe/katana. The only weapon named in both post-launch…
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Bosses •Mortal Shell 2 The Warden
The Warden in Mortal Shell 2: Reworked alongside Urrig in the Week 1 Update, with retuned attacks and new ice attacks added to both.
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Weapons •Mortal Shell 2 Triarch Repeater
Triarch Repeater in Mortal Shell 2: Confirmed to be a weapon that fires, because Balance Patch 1 removed its minimum resolve requirement 'to fire'. That is the…
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Bosses •Mortal Shell 2 Urrig, the Executioner
Urrig, the Executioner in Mortal Shell 2: Has the one attack the developer explicitly states cannot be parried — and as of Week 1 the game warns you before it happens.
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Weapons •Mortal Shell 2 Black Needle
Black Needle in Mortal Shell 2: Its achievement reads 'Unlock Black Needle' without the definite article every other item entry uses, which is why the name is often…
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Bosses •Mortal Shell 2 Orrem, the Reclaimed
Orrem, the Reclaimed in Mortal Shell 2: Displayed the wrong name in game until the Week 1 Update, so early guides and videos may refer to it by a different name…
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